A51 & ActionScript 3 Development Task Contest #1
Phil Chertok on November 16, 2009
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On Friday I participated in the first ActionScript 3 Development Task Contest, which challenged users to divide the stage into a grid and to find all the neighbors of a given display object on that grid. The key was that the winner should implement their method in the quickest/most efficient way possible. Results would be measured using Grant Skinner’s fantastic Performance Testing Harness.
Well the results are in and while I did not win I am certainly please with my results. My entry was in the top half of the results and not far behind contest organizer Mike Chambers’ entry.
The contest taught me a lot about AS3 optimization, mainly that bit-wise operations can seriously increase your speed performance. I definitley need to brush up on my 1′s and 0′s.
You can take a look at my entry here and all the other implementations here.
Big thanks for Ian Stewart for helping me with my class and Mike Chambers for organizing the contest. I can’t wait until the next one comes along as I am sure I’ll be able to improve my performance.